![]() Additional range on indirects means that Grit can push back anyone once it comes to an indirect standoff. Grit is a CO who is not just broken in one sense of the word. Nell is sometimes considered a broken CO, but is luck-reliant and thus lumped in with the other luck COs she's either roughly as good or better than the tier 1 COs given average luck and a lot better if lucky on the right shots. ![]() Sturm is not powerful enough to fight the broken five, but his perfect movement breaks almost all maps and as such he is often banned in tier 1. Grit and to a small extent Sensei can be made less broken by map design, but are generally powerful enough to run over tier 1 COs and contest the other brokens. Kanbei is basically always broken, except on maps so convoluted and massive that nobody would ever play on them, or maps with exactly 1000 starting income per preowned base. ![]() ![]() Hachi and Colin are broken regardless of map, as having more funds available simply isn’t something that normal COs can contend with. The broken COs break the rules that other COs have to follow, having abilities that lead to them either having a lot more funds or extremely cost-efficient units. On maps favoring or disfavoring the particular abilities of the individual CO, they can easily go up or down a tier. The other category is the luck tier, which consists of the COs that rely solely on luck, going counter to the basic idea of competition. The COs of the broken tier (tier 0) are typically strong to an extent where they completely destroy their competition – it is easier to win with a tier 4 CO against a tier 1 CO than with a tier 1 CO versus a broken CO. There are two special categories of COs that are usually banned from competitions. Because the increased availability of expensive units leads to earlier and more frequent use of CO powers, COs who are able to more effectively create advantages with their CO powers rank higher relative to standard in the tier list. The only game mode that significantly alters the standard settings tier list is High Funds. As such, COs whose playstyle relies more on heavier terrain such as Grit and Sturm can see a drop in performance, while COs who enjoy large open space typical on fog maps do comparatively better. The addition of Fog of War has a minor effect on the tier rankings compared to Standard - the fog of war mechanic itself is relatively inconsequential for balance except for Sonja, who naturally benefits from it, but many maps built specifically for Fog of War are larger and reduce the risk of stalls brought about by the inherent lack of information in the game mode. Mass damage or otherwise game-deciding powers are stronger on larger maps or more generally maps where it is easier to avoid combat without losing too much in income. Cheap and movement/firepower-based powers are a lot more useful on the same type of maps that encourage early combat, as they are better if a larger part of the army actually makes use of the boosts. ![]() The tier list for Standard is based on an average map with 3 Bases and 1 Airport, around 17-22k income, at least 2 fronts and balanced terrain.Īs a rule of thumb, powerful day to day abilities are always good, but lend themselves to smaller maps with lower overall funding, where games can be decided by small vehicle advantages and the fight for contested properties. It is important to understand and keep in mind that CO strength can be very map-dependent COs that strongly favor a specific type of game will thrive on maps that allow for those games while struggling on maps that do not. Those tiers provide the basis for the banlists of games in Tournaments, the Global League and the automatically created public Z Games. To ensure a fair competitive environment where not only a select few COs are used, they are ranked according to their strength into tiers. While AWBW offers a large selection of COs, not all of them are equal in strength and therefore viability. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |